Source code for the WriteFreely SwiftUI app for iOS, iPadOS, and macOS
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Angelo Stavrow e36f129ab8
Merge pull request #185 from writeas/update-spm-url
3 anni fa
Shared Merge pull request #185 from writeas/update-spm-url 3 anni fa
Technotes Add troubleshooting/deploy details to technote 3 anni fa
Tests iOS Add SwiftLint and sort out boilerplate warnings and errors 3 anni fa
Tests macOS Add SwiftLint and sort out boilerplate warnings and errors 3 anni fa
WriteFreely-MultiPlatform.xcodeproj Update URL for WriteFreely Swift package 3 anni fa
iOS Use collection.url rather than server + collection alias in share sheets 3 anni fa
macOS Use collection.url rather than server + collection alias in share sheets 3 anni fa
.gitignore Add .gitignore file 3 anni fa
.swiftlint.yml Implement basic post store and list / editor UI components 3 anni fa
CHANGELOG.md Fix link in change log and bump build number for iOS app 3 anni fa
CODE_OF_CONDUCT.md Add project metadocuments 3 anni fa
CONTRIBUTING.md Add project metadocuments 3 anni fa
LICENSE.md Swift from AGPLv3 to GPLv3 3 anni fa
README.md Update README for latest info 3 anni fa
WFACollection+CoreDataClass.swift Add WFACollection NSManagedObject class for local storage 3 anni fa
WFACollection+CoreDataProperties.swift Fetch user collections into CoreData and list from ManagedObjectContext 3 anni fa
WFAPost+CoreDataClass.swift Add WFAPost NSManagedObject class for local storage 3 anni fa
WFAPost+CoreDataProperties.swift Add wasDeletedFromServer flag to WFAPost entity 3 anni fa

README.md

WriteFreely SwiftUI MultiPlatform Client

A multiplatform (iOS, iPadOS, and macOS) client for WriteFreely, built in SwiftUI.

How To Get The Apps

The iOS app is now available on the App Store for iPhones and iPads running iOS 14. Check out this help forum topic for a guide on using the app.

The Mac app is still under development.

Getting Started

These instructions will get you a copy of the project up and running on your local machine for development and testing purposes.

Prerequisites

⚠️ Building and testing the iOS targets will work on any version of macOS that supports Xcode 12, but building and testing the macOS target requires macOS 11 (Big Sur) beta 9.

SwiftLint is run as a build phase for all targets, so that linting warnings and errors are shown in Xcode.

Running the tests

To run the tests, select the scheme you want to test (iOS or macOS) and choose ProductTest from the Xcode menu.

Contributing

Please read CONTRIBUTING.md for details on our code of conduct, and the process for submitting pull requests to us.

Versioning

We use SemVer for versioning and track changes in CHANGELOG.md. For the versions available, see the tags on this repository.

Authors

See also the list of contributors who participated in this project.

License

This project is licensed under the GPL v3 License. See the LICENSE.md file for details.