Source code for the WriteFreely SwiftUI app for iOS, iPadOS, and macOS
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Angelo Stavrow 8ba016d917
Add App Group entitlement
2年前
Shared Implement initial store-migration functionality 2年前
Technotes Add troubleshooting/deploy details to technote 3年前
Tests iOS Add SwiftLint and sort out boilerplate warnings and errors 3年前
Tests macOS Add SwiftLint and sort out boilerplate warnings and errors 3年前
WriteFreely-MultiPlatform.xcodeproj Add App Group entitlement 2年前
iOS Rename 'persistentContainer' to 'container' 2年前
macOS Use LocalStorageManager 'standard' singleton 2年前
.gitignore Update minimum required version of WriteFreely Swift package 3年前
.swiftlint.yml Implement basic post store and list / editor UI components 3年前
CHANGELOG.md Bump build number and update changelog 2年前
CODE_OF_CONDUCT.md Add project metadocuments 3年前
CONTRIBUTING.md Add project metadocuments 3年前
LICENSE.md Swift from AGPLv3 to GPLv3 3年前
README.md Update README with office hours link 3年前
WFACollection+CoreDataClass.swift Add WFACollection NSManagedObject class for local storage 3年前
WFACollection+CoreDataProperties.swift Fetch user collections into CoreData and list from ManagedObjectContext 3年前
WFAPost+CoreDataClass.swift Add WFAPost NSManagedObject class for local storage 3年前
WFAPost+CoreDataProperties.swift Add wasDeletedFromServer flag to WFAPost entity 3年前
WriteFreely-MultiPlatform (iOS).entitlements Add App Group entitlement 2年前

README.md

WriteFreely SwiftUI MultiPlatform Client

A multiplatform (iOS, iPadOS, and macOS) client for WriteFreely, built in SwiftUI.

How To Get The Apps

The iOS app is now available on the App Store for iPhones and iPads running iOS 14. Check out this help forum topic for a guide on using the app.

The Mac app is still under development.

Getting Started

These instructions will get you a copy of the project up and running on your local machine for development and testing purposes.

Prerequisites

⚠️ Building and testing the iOS targets will work on any version of macOS that supports Xcode 12, but building and testing the macOS target requires macOS 11 (Big Sur).

SwiftLint is run as a build phase for all targets, so that linting warnings and errors are shown in Xcode.

Running the tests

To run the tests, select the scheme you want to test (iOS or macOS) and choose ProductTest from the Xcode menu.

Contributing

Please read CONTRIBUTING.md for details on our code of conduct, and the process for submitting pull requests to us.

Need help getting started? Find out more about the project’s office hours.

Versioning

We use SemVer for versioning and track changes in CHANGELOG.md. For the versions available, see the tags on this repository.

Authors

See also the list of contributors who participated in this project.

License

This project is licensed under the GPL v3 License. See the LICENSE.md file for details.